Understanding China, One Blog at a Time

An American in China

Fragile Chinese Communists Ban Battlefied 4

Posted by w_thames_the_d on January 2, 2014

Below is a snippet from the news that China is banning Battlefield 4. In essence, Beijing says that the game ‘hurts the feelings of the Chinese people’, ‘makes no sense’, uses ‘foul language’ and is ‘unreal’. As if that were not enough, the chicoms say the game is a ‘national security threat’ and is a cultural invasion….

Hmm, all that for just a little ‘ol video game?

The truth is that Beijing may be partially right, after all, in the game you go after a corrupt Chinese Admiral. I can see how the Chinese would be upset with this. Corruption is so ingrained in their culture that not only is it wrong for us to try and stop it, but it’s a direct attack on their way of life. Imagine if everyone here tried to stomp out corruption, they’d keep moving their feet, till there was nothing left but dust.

As far as the game ‘sullying the image of China’, I think that’s a little weak. After all, its not as if you get to burn Tibetans and or gun down ethnic minorities by the thousands. Nor do you get to drive a big assed tank into Tiananman and mow down students either. But then again, if you got to do these things, you would be considered a high level communist cadre, wouldn’t you?

The funny thing is that China needs no help in making themselves look like d-bags, they do a great job of it themselves.

Oh yeah, as much as China complains about the game, it was only produced by a gaming company. In 2011, however , the Chinese army made a video game with the USA as the main enemy. China just needs to shut its monkey orange pie-hole..


Chinese state media has taken aim at recently released video gameBattlefield 4, accusing it of “demonising the image of China in a new form of cultural aggression”.

In an editorial published last week in military newspaper Zhongguo Guofangbao, Battlefield 4 was criticised for “discrediting China’s image abroad and distorting the truth in an effort to mislead young people”.

“[In the game], American soldiers attack Shanghai [and] exchange fire with the People’s Liberation Army,” the editorial read. “Set in the year 2020, China’s domestic unrest is the [game’s] backdrop, and the US military must fight for peace and uncover China’s conspiracies.”

The editorial went on to critique the game’s plot, which features a renegade Chinese general as a main villain, and said it was full of “profanity” and “made no sense”.

“When western countries would make war games in the past, they would settle on Russia if they needed an imaginary enemy,” the article read. “But in recent years, with the boosting of China’s national strength, China threat theories run rampant, and foreign companies are increasingly keen to put the Sino-US conflict in their games as a gimmick to attract attention.

“The use of video games…to discredit one country’s image in the eyes of other countries is a new form of cultural penetration and aggression.”



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